Dreamers Gala
Tinkerer‘s Studio
Thinking It Through
Celestial System
Decades of Dreams
archive
signage, brand expression
publication, research
identity, exhibition
exhibition
The Sound Of
Sparse layouts and minimal content on each spread visualize scattered memories gently revealing themselves. The zine is printed entirely on translucent vellum based on the delicate and layered values of memory.
2022
poster
14" x 22" poster printed on Insulation Pink French Paper
two color screen print with hand set wood type from Globe Collection.
design inspired by Baltimore's iconic row homes.
Get yourself a copy here
poster
You Got Charm!
14" x 22" poster printed on Insulation Pink French Paper
two color screen print with hand set wood type from Globe Collection.
design inspired by Baltimore's iconic row homes.
Get yourself a copy here
Designed, screenprinted and letterpressed a Baltimore themed poster produced during my internship at Globe Collection & Press.
I utilized illustrations, handlettering, catchy word combinations, and blocks of shapes to create a vibrant and visually engaging composition.
I utilized illustrations, handlettering, catchy word combinations, and blocks of shapes to create a vibrant and visually engaging composition.
2022
print
Untitled
riso-printed illustrated booklet that pairs abstract visuals with unrelated text, in an attempt to encourage readers to interpret their own meaning. Untitled to avoid assumptions, the flow invites a unique and personal experience.
exhibited at Sounds About Riso, New York City (2022)
2022
exhibition
Collaborator: Chloe Vo, MICAGD Department
Exhibition Dates: Nov 1-20, 2022
Venue: Brown Center, Maryland Institute College of Art
exhibition
Not (Just) A Problem Solver
Collaborator: Chloe Vo, MICAGD Department
Exhibition Dates: Nov 1-20, 2022
Venue: Brown Center, Maryland Institute College of Art
We curated, designed and installed a collaborative exhibition at the Maryland Institute College of Art (MICA), showcasing student work that explore and challenge the familiarity in graphic design and deconstruct traditional design narratives.
Does design always need to solve a problem?
Does design always need to solve a problem?